C#
I have a lot of experience in C# using XNA. Below are examples of games and projects using C#/XNA
ShopLifter
ShopLifter (temp title) is a game I worked on with a small team called TripleD games. The idea of the game is to sneak into shops and steal items avoiding security and cameras. The game is being developed in XNA for release on PC. Check the teams website here.
Source:
Not currently available.
Images:
MineQuest
MineQuest is a program I developed for a proof of concept. I was asked by a designer to produce a 2D mine RPG. The main feature of the code is the procedural generation of the world. The website of the project is here.
Source:
Download the source here.
Images:
CRON
CRON is a maze game I released on Xbox LIVE indie games service. It was developed in XNA, I used the XACT audio library for sounds. The development time frame was 3 months. For more details on CRON please click here.
Source:
Download the source here.
Images:
Bass Invaders
Bass Invaders is an XNA game made for the XNA Ireland 08 contest. The game is a twist on space invaders using the guitar hero guitar. The game came in 2nd place in the contest, and was highly regarded by the judges. The game was developed in under a month.
Source:
Download the source here.
Images:











